Andromeda5 (Beta)

19 Apr 2016 01:03

Andromeda5 (Beta)

rating: 0+x
  • FvF: Yes
  • 3D Game: No
  • Free To Play: Yes
  • Premium Pay Option: Yes
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Short Description

Andromeda5 (A5) is a 2D browser-based Graphical MMORPG. Since it is a Java based game, it will only play in browsers with Java Support, like Firefox and Internet Explorer.

Overview

When I find myself neglecting site updates and other reviews to play a Browser MMO, it naturally follows that it's on the road to being one of my top recommended PBBG's. This is true for Andromeda5. I can find a lot of faults in A5, but for some reason I find myself coming back for more, despite these faults.

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For the most part, game play is intuitive but there are some important aspects of the game that are hardly obvious. In fact it felt like I had screwed up my character so badly that I decided to reroll a new account and abandon my review account. This was due mostly to the wasting of Nova, a premium currency that can be earned in the game, at a very slow rate.

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One of the biggest difficulties for new players, is lack of documentation so new pilots will find themselves on a steeper learning curve than with many other PBBG's.

Features

  • Gear can be obtained from drops, purchase, or by trading with other players.
  • Combat results are based on in-game skills and gear but some keyboard skill can enhance combat.
  • Any of the 30 skills can be trained through skill advancement with three different skill trees.
  • Guilds and grouping.
  • Leader boards
  • Chat system.
  • Decent size of the game world (universe) with 20 zones (galaxies).
  • 15 upgradable ships.
  • Over 200 missions.
  • PvP Faction wars.
  • Daily login bonus.
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Criticism

This is a long list, longer than what I would usually tolerate for a top ranked game. I came close to rejecting this game as a top ranked PBBG. Item #4 below was probably the biggest factor in devaluation. However, after speaking with more experienced players, I was assured that these losses are minor in the long haul.

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1. Lack of players. Even though A5 has a recruitment system, it's hard to find a lot of players on at the same time. Another factor for me, is the fact that I live in the United States and it seems like this game is more popular everywhere else. It would help if the recruitment system had a better reward system. Essentially, users are given 1 Equilibrium (A type of currency one step above $) for every level that a recruit achieves. So if a referral makes it to level 20, you get 20 Equilibrium. However, Equilibrium is very easy to come by. I can literally earn 20 Equilibrium in 20 minutes while AFK for 18 of those 20 minutes, and this can be done consistently.

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2. Lack of documentation. There is very little information on how to actually play the game. I've been stumbling around learning the hard way. There is an A5 wiki, but no one seems to be adding information beyond the initial bit of information that is already present on A5 website.

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3. Misinformation and lack of confirmation screens when needed the most. Nova is the premium currency used in the game. You can gain Nova as random drops from mobs that are 2+ levels above your own, or you can purchase it. Obviously the drops are rare. One item that requires a lot of Nova are Neuron Modules. Modules enhance a skill and cost 500 Nova each. At level 18, I've only earned 179 Nova. When you start the game, you are awarded 2 Neuron Modules and a tiny little icon appears next to skills. Being a new player, I clicked the icon to see what my options were and right away applied both Transplants without warning, or confirmation.

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This is contrasted with spending skill points to increase a skill. Skill points are earned each time you level up and do not require any form of currency. Even so, resetting your skills costs 300 Nova, so there is a confirmation step. So right away I've lost 1000 Nova via items that I used, just trying to learn the game. While Nova can be spent to reset skills, they will not reset Neuron Modules meaning that no matter what, I'm stuck with what I used them on.

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There is a similar issues in spending war Commendations. There are times when a vote is required in order to show support during a war. However the window shows a $ next to the vote box making one think that dollars are spent to vote (Dollars are VERY easy to obtain) when in fact it removes a Commendation, something that is much harder to come by. The screenshot below illustrates this:

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